Increases the HP of ally monsters with Water attribute by 50%.
Pins down the enemy and inflicts Continuous Damage for 1 turn. The damage increases as the enemy's HP status decreases.
The faster your Attack Speed, the greater the damage becomes. Attack Speed is increased for 2 turns if you get a Critical Hit. The attack will always land as a Critical Hit if the target's Attack Speed is slower than yours.
Attacks the enemy with an attack that always lands as a Critical Hit and is guaranteed to freeze the target for 1 turn. Afterwards, attacks other enemies with 60% of the damage of the initial attack to decrease their Attack Speed for 3 turns, and decreases the Attack Bar of all enemies by 100%.
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